More Google reviews. Without asking your clients for anything.
GameApp turns a simple QR code into a review machine: your clients' customers play, win a prize, leave a review. You stay in control, your clients keep their brand.
Your clients want more reviews. You want less friction.
Four classic methods that collapse. Four solutions that work in self-service.
The waiter forgets, the customer forgets, no one follows up. It never scales.
Sticker, placemat, receipt. The customer scans whenever they want.
€0.08 per send, and a response rate in free fall for 2 years.
The game spreads in self-service. No more campaign to pay for every month.
Without an incentive, more than 8 out of 10 QR flyers end up in the bin.
The QR becomes a reason to scan. Retention explodes.
Your clients see a third-party vendor's branding. You lose perceived value.
Neutral link (roue-de-la-chance.net), your colors, your logo. Never Localnord.
The solution: one game, one link, one review.
One game, one QR code, one link.
Create a game in 3 minutes for your client's Google Business Profile. The link is neutral (roue-de-la-chance.net), ready to print on a sticker, a placemat, a receipt or to send by SMS.
The player wins, you earn a review.
Before discovering their prize, the player is invited to leave a Google review. Configurable mode: review before the game, or review after winning to unlock the gift code.
You track, your client cashes in.
Every entry is tracked. Your client sees their lightweight CRM (name, email, phone, prize won, code used). You, the agency, keep the global multi-profile view.
Three game formats. A single interface.
All 3 formats are available in every game, in one click.
Prize wheel
The classic. Visual spectacle, varied prizes.
Restaurants, salons, events
Scratch card
Tactile, instant, addictive.
Bars, bakeries, retail
Slot machine
Game-room vibe, 3 reels.
Leisure, sport, young adults
Try the wheel. Right here, right now.
Three fictional prizes, a real draw mechanic. Hit spin.
Click the SPIN button in the center. Working preview — the real wheel handles stock, probabilities and anti-cheat server-side.
The same engine. Each client's identity.
Every game adopts your client's colors, logo and background. No mention of Localnord, ever.
5 elements. A bespoke brand.
Logo in the header
Your client at the top of the screen, in SVG or PNG. Always crisp.
Background image or color
Storefront photo, gradient, textured pattern — your choice.
Primary & secondary colors
Automatic gradient on the button, accents on the wheel.
Title, subtitle, button label
All the game's text, in the brand's voice.
Collected fields
First name, email, phone — your choice based on your data strategy.
Logo in the header
01Your client at the top of the screen, in SVG or PNG. Always crisp.
Primary & secondary colors
03Automatic gradient on the button, accents on the wheel.
Collected fields
05First name, email, phone — your choice based on your data strategy.
Background image or color
Storefront photo, gradient, textured pattern — your choice.
Title, subtitle, button label
All the game's text, in the brand's voice.
Built for serious agencies.
No hidden second spin, no phantom stock, no bots. Every mechanic is locked server-side.
One player, one entry
Double verification by email + browser fingerprint. No hidden second spin.
Controlled probabilities
You set the rarity of each prize. The sum of probabilities is locked at 100%.
Limited, atomic stock
The 10th free coffee is the last. Server-side decrement, never a double award.
Built-in anti-spam
Limit of 10 plays/min per IP, 3 per device. Bot detection on suspicious patterns.
Unique gift codes
GIFT-XXXXXX format, shown in store, marked as used in one click.
One wheel, one local prospect database.
A game isn't just a spinning wheel. It's a database of prospects who willingly left their email + phone. Your clients use this data as a real lead database.
- List of participants (name, email, phone, prize, date)
- "Code used" status in 1 click from the store
- Custom columns: Called back, Sales status, Internal note
- Unlimited CSV export, deletion on request
Two views. One single truth.
The agency keeps the global view. The client keeps day-to-day autonomy. Always under your colors.
Multi-profile dashboard
- Number of games created and active
- Total entries, winners, reviews generated
- Conversion rate of clicked reviews / entries
- Performance comparison across your clients
Your clients keep their autonomy
Your clients log in to /portal/gameapp with their credentials. Agency logo, primary color — everything is under your brand.
- Real-time list of participants
- Code validation in store in 1 click
- CSV export of their lead database
- Zero mention of Localnord, ever
How it works
Four steps. Zero friction.
You create
4-step wizard: game type → fields collected → prizes → design. 3 minutes flat.
You share
QR code + neutral link. To print on a sticker, placemat, receipt — or to send by SMS.
The player plays
In 30 seconds: email, spin, prize, Google review. No friction, no app to download.
The business cashes in
Code shown in store, marked as used in one click, review published on the Google Business Profile.
GameApp in 3 screenshots
From the in-store QR code to the agency CRM, here's the Google Business Profile tool your clients will never see.
A QR code, a wheel, a Google review
Placed on the table, at the counter or on the receipt — the touchpoint that turns a satisfied customer into a public review.
Built-in multi-profile CRM
Every entry becomes a qualified lead: name, email, phone, prize, status. Unlimited CSV export for your clients.
3 businesses, 3 identities, 1 engine
The same game automatically adopts the colors, logo and background of each client. Localnord stays invisible.
Included in every agency plan.
GameApp is included from the Localnord Pro plan. No cost per entry, no cost per review, no limit on games.
Frequently asked questions
Do my clients see Localnord?
No, never. The shared link is roue-de-la-chance.net, the client portal uses your colors and your logo. Localnord stays invisible throughout the chain.
Does this comply with Google's review rules?
GameApp doesn't require leaving a good review. The prize is promised for participating, not for the rating. That's the GDPR/Google limit set by default, and you can tighten it if your client requires it.
What happens if a prize is out of stock?
Stock is decremented atomically server-side. The player automatically receives another available prize, never an orphan code.
Can I re-engage the same player?
No by design: 1 entry per email + device fingerprint. That's what guarantees the fairness of the draw and the game's credibility with consumers.
Does my data belong to me?
Yes. Unlimited CSV export, deletion on request, GDPR compliance. You remain the owner of the lead database collected for your clients.
How long does it take to launch a game?
3 minutes from empty account to printable QR code. The creation wizard guides you through 4 screens, and the real-time preview shows you exactly what the player will see.
Your clients deserve more than flyers.
Launch your first game in 3 minutes. The QR code will come out of your printer before you finish your coffee.